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3D Studio MAX 3 Professional Animation

3D Studio MAX 3 Professional Animation
by Angie Jones, Sean Bonny, Brandon Davis, Sean Miller, Shane Olsen

This book is focused toward intermediate MAX users who are looking to take their animation skill to the next level. 3D Studio MAX 3 Professional Animation shows you how to use tools and commands together to obtain professional animation results.

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3D Studio MAX R3Bible

  3D Studio Max R3 Bible
by Kelly Murdock

Packed with expert advice, time-saving tips, and more than 100 step-by-step tutorials, 3D Studio MAX R3 Bible gets you up to speed quickly, whether you're a 3D-modeling beginner or a veteran animator. Complete with a full-color section showcasing animation techniques and a bonus CD-ROM with exclusive plug-ins.

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Inside 3d Studio Max:  Animation

 Inside 3d Studio Max : Animation
by George Maestri, Sanford Kennedy, Ralph Frantz, Steve Burke, George Macstri

Inside 3D Studio MAX Volume III: Animation gives users outstanding guidance in creating animations using transformation techniques, controllers, and expressions; modeling characters; creating mesh deformations; and creating characters that walk and have facial animations. You also learn how to animate your 3-D environment by adjusting cameras, lights, and atmospheres and by working with particle systems, physics, and such properties as elasticity, friction, and dampening.

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 3D Studio Max Applied Release 2.0

3D Studio Max Applied Release 2.0
by Andrew Clayton, Nancy Fulton

Designed as a self-training tool for practicing architects, engineers, forensic animators, game developers, and graphic artists, this book helps first-time users of 3D Studio Max master the program quickly. All of the main animation tasks are covered: 2D and 3D modeling, lighting, materials, animation, and specific effects. Tutorials and projects are provided to introduce readers to the difficulties that 40 percent of users experience
.

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 3D Studio Max 2 Fundamentals
3D Studio Max 2 Fundamentals
by Michael Todd Peterson, Larry Minton

This excellent book covers the basics of 3D Studio Max 2, making it a handy guide for newcomers to the 3-D-modeling and animation program, and even for those who are new to 3-D graphics. The book first introduces the fundamentals of 3-D graphics and workspaces, explaining coordinates, axes lines, polylines, polygons, lights, cameras, animation
, and rendering. There's also a thorough tour of the package's interface that brings viewports, commands, and selections to light.

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 3D Studio 4 Beginners

  3D Studio 4 Beginners
by Jim Lammers

3D Studio is a complex program, and this tutorial is designed to get the new 3D Studio user productive quickly. In addition, the book will get the new user off on the right foot by developing good techniques and practices. The book offers many tips and strategies for better results and less wasted time. The CD provides all of the files for the exercises and examples in the book.

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 3D Studio Max 2:  Effects Magic

 3D Studio Max 2 : Effects Magic
by Greg Carbonaro, Jeffrey Abouaf & Kim Lee

Experienced users gain knowledge works about 3D Graphics Studio MAX 2 from this comprehensive special effects resource. This book gets right to the point by providing the basic "recipes" for creating stunning effects. The CD-ROM contains sample models and textures to help build the effects and finished sample effects so readers can see the final result.

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 Inside 3D Studio MAX 2

 Inside 3D Studio MAX 2
by Steven Elliott, Mark Williamson, Dave Espinosa-Aguilar & Jeffrey Abouaf

This volume is a complete tutorial, reference, and production guide to creating professional-quality 3D graphics and animation with MAX 2. Users will learn how to enhance, clarify, and add realism to animation, in addition to picking up tricks used by the industry's top professionals. The CD-ROM contains models, texture maps, and working files of popular plug-ins.

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 Inside 3D Studio MAX 2, Volume 2:  Modeling & Materials

Inside 3D Studio MAX 2, Volume 2: Modeling & Materials
by Ted Boardman & Jeremy Hubbell

Modeling, the creation of a 3D object, in MAX rivals that of high-end $30,000 SGI software packages. If users want to create anything in 3D, they have to begin by creating their models. This real-world tutorial takes readers beyond the basics of modeling and material creation to provide detailed information that cannot be found anywhere else. The book's exercises are supplemented by models and textures on the CD-ROM.

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 Inside 3D Studio MAX 2, Volume 3:  Animation

Inside 3D Studio MAX 2, Volume 3: Animation
by George Maestri, Angie Jones, Dennis Bradshaw, Jan-Erik Sjovall & Ralph Frantz

This volume is a real-world tutorial for the serious professional or student. The book takes users beyond the basic techniques of animating to provide detailed information. The reader will master the high-end techniques by practicing the detailed tutorials, all of which are supplemented by models and textures on the book's CD-ROM.

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3D Studio MAX  R2.5 f/x

3D Studio Max R2.5 f/x
by Jon Bell, Scot Tumlin & James Green

Learn how to produce imagery once seen only on expensive TV programs and films. Presenting effects in step-by-step tutorials, this title includes a wide variety of unusual effects, from optical processing to inverse kinematics. The CD-ROM contains MAX models, scene files, and MAX plug-ins created for the book.

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