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3D
Studio MAX 3 Professional Animation
by
Angie Jones, Sean Bonny, Brandon Davis, Sean Miller, Shane Olsen
This book is focused toward intermediate MAX users who are looking
to take their animation skill to the next level. 3D Studio MAX 3
Professional Animation shows you how to use tools and commands together
to obtain professional animation results.
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3D Studio Max R3 Bible
by Kelly Murdock
Packed
with expert advice, time-saving tips, and more than 100 step-by-step
tutorials, 3D Studio MAX R3 Bible gets you up to speed quickly,
whether you're a 3D-modeling beginner or a veteran animator. Complete
with a full-color section showcasing animation techniques and a
bonus CD-ROM with exclusive plug-ins.
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Inside
3d Studio Max : Animation
by George Maestri, Sanford Kennedy,
Ralph Frantz, Steve Burke, George Macstri
Inside
3D Studio MAX Volume III: Animation
gives users outstanding guidance in creating animations using transformation
techniques, controllers, and expressions; modeling characters; creating
mesh deformations; and creating characters that walk and have facial
animations. You also learn how to animate your 3-D environment by
adjusting cameras, lights, and atmospheres and by working with particle
systems, physics, and such properties as elasticity,
friction, and dampening.
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3D
Studio Max Applied Release 2.0
by Andrew Clayton, Nancy Fulton
Designed as a self-training tool for practicing architects, engineers,
forensic animators, game developers, and graphic artists, this book
helps first-time users of 3D Studio Max master the program quickly.
All of the main animation tasks are covered: 2D and 3D modeling,
lighting, materials, animation, and specific effects. Tutorials
and projects are provided to introduce readers to the difficulties
that 40 percent of users experience .
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3D
Studio Max 2 Fundamentals
by Michael Todd Peterson,
Larry Minton
This excellent book covers the basics of 3D Studio Max 2, making it
a handy guide for newcomers to the 3-D-modeling and animation program,
and even for those who are new to 3-D graphics. The book first introduces
the fundamentals of 3-D graphics and workspaces, explaining coordinates,
axes lines, polylines, polygons, lights, cameras, animation
, and rendering. There's also a thorough tour of the package's interface
that brings viewports, commands, and selections to light.
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3D
Studio 4 Beginners
by
Jim Lammers
3D
Studio is a complex program, and this tutorial is designed to get
the new 3D Studio user productive quickly. In addition, the book
will get the new user off on the right foot by developing good techniques
and practices. The book offers many tips and strategies for better
results and less wasted time. The CD provides all of the files for
the exercises and examples in the book.
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3D
Studio Max 2 : Effects Magic
by
Greg Carbonaro, Jeffrey Abouaf & Kim Lee
Experienced
users gain knowledge works about 3D Graphics Studio MAX 2 from this
comprehensive special effects resource. This book gets right to
the point by providing the basic "recipes" for creating
stunning effects. The CD-ROM contains sample models and textures
to help build the effects and finished sample effects so readers
can see the final result.
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Inside
3D Studio MAX 2
by
Steven Elliott, Mark Williamson, Dave Espinosa-Aguilar & Jeffrey
Abouaf
This volume
is a complete tutorial, reference, and production guide to creating
professional-quality 3D graphics and animation with MAX 2. Users
will learn how to enhance, clarify, and add realism to animation,
in addition to picking up tricks used by the industry's top professionals.
The CD-ROM contains models, texture maps, and working files of popular
plug-ins.
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Inside
3D Studio MAX 2, Volume 2: Modeling & Materials
by
Ted Boardman & Jeremy Hubbell
Modeling,
the creation of a 3D object, in MAX rivals that of high-end $30,000
SGI software packages. If users want to create anything in 3D, they
have to begin by creating their models. This real-world tutorial
takes readers beyond the basics of modeling and material creation
to provide detailed information that cannot be found anywhere else.
The book's exercises are supplemented by models and textures on
the CD-ROM.
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Inside
3D Studio MAX 2, Volume 3: Animation
by
George Maestri, Angie Jones, Dennis Bradshaw, Jan-Erik Sjovall &
Ralph Frantz
This volume
is a real-world tutorial for the serious professional or student.
The book takes users beyond the basic techniques of animating to
provide detailed information. The reader will master the high-end
techniques by practicing the detailed tutorials, all of which are
supplemented by models and textures on the book's CD-ROM.
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3D Studio Max R2.5 f/x
by
Jon Bell, Scot Tumlin & James Green
Learn how to produce imagery once seen only on expensive TV programs
and films. Presenting effects in step-by-step tutorials, this title
includes a wide variety of unusual effects, from optical processing
to inverse kinematics. The CD-ROM contains MAX models, scene files,
and MAX plug-ins created for the book.
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