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Tuesday,
August 1, 2000
Box
Office Results
Here are the Box Office results for last weekend's animated films:
Pokemon
2000 $6.2 Million ($2,254 per screen average - massive 68% drop)
6th at the Box Office (down from #3 last weekend)
Total to Date: $33 Million
Chicken
Run $3.4 Million ($1,342 per screen average - 25% drop)
10th at the Box Office (down from #9 last weekend)
Total to Date: $92.8 Million
Titan
A.E. $129,294 ($416 per screen average - low 2% drop)
31st at the Box Office (also #31 last weekend)
Total to Date: $22.3 Million
Dinosaur
$124,029 ($490 per screen average - 30% decrease)
33rd at the Box Office (down from #23 last weekend)
Total to Date: $133.5 Million
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Final
Fantasy Costs Reach $100 Million
According to Monday's Wall Street Journal, Square Inc. has spent
$100 million to date on its animated Final Fantasy film. Quoted
in the Wall Street Journal, the director of the movie, Hironobu
Sakaguchi, said "It's a big gamble. We're confident that we'll succeed,
but if we fail, it could do major damage to us as a company and
Japan as a whole."
What
will make Final Fantasy succeed or fail at the Box Office? Click
here to post your opinion.
Wednesday,
August 2, 2000
Raymond Eugene
"Gene" Portwood Jr. Dies
According to the LA Times:
"Raymond Eugene
"Gene" Portwood Jr., a Disney animator and innovative computer artist
who helped create the landmark learning game 'Where in the World
is Carmen Sandiego?' has died at the age of 66.
Portwood died
July 17 of a heart attack in a Windsor, Calif., convalescent center...A
native of Chicago, Portwood grew up in Burbank, where he showed
an early talent for drawing cartoon characters. Skipping college,
he joined the Disney animation team, which then consisted of 200
artists, in 1950."
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DreamWorks
Makes Official Joseph
Announcement From DreamWorks:
"From
the creators of the Academy Award-winning (Best Song) box-office
hit The Prince Of Egypt comes an all-new animated movie, DreamWorks'
Joseph: King of Dreams debuting exclusively on home video and DVD
November 7.
Produced
by DreamWorks' feature film animation studio -- in the tradition
of The Prince Of Egypt, 1999's #1 best-selling holiday video and
the third best-selling video of the year -- Joseph: King of Dreams
is a stirring and inspirational motion picture based on one of the
most classic stories of all time.
Close
to three years in the making, this epic adventure features the stellar
voice talents of Ben Affleck, Mark Hamill, Steven Weber, and Judith
Light.
Joseph:
King of Dreams also features five all-new songs brought to life
by the singing talents of Jodi Benson, who immortalized The Little
Mermaid; multi-award-winning singing sensation David Campbell; and
Grammy Award winner and music industry legend Maureen McGovern.
Joseph:
King of Dreams is priced at $24.99 for the VHS and $26.99 for the
DVD. Street date is Nov. 7 and prebook is Sept. 11, 2000.
DVD
In keeping with their proven track record of producing top-rated
DVDs, DreamWorks Home Entertainment has worked with the filmmakers
to create fantastic bonus programming for this DVD premiere. Including
features for the entire family, the DVD will have fun sing-along
songs programming, and a DVD-ROM component offering an interactive
trivia game and downloadable activity sheets, coloring sheets and
holiday cards. In addition, there will be cast and crew bios, production
notes, theatrical marketing materials and other surprises.
"JOSEPH"
Film Synopsis
Based on a classic tale known the world over, Joseph: King of Dreams
is a stirring story of family and forgiveness. An inspiring musical
adventure, Joseph: King of Dreams retells the fascinating story
of a boy whose extraordinary gift of seeing the future in his dreams
sparks a deep division in his family. The jealousy of his brothers
sends Joseph to faraway Egypt, where he is suddenly thrown into
a world of high adventure, hidden intrigue and blossoming romance.
In this new land, the Pharaoh enlists Joseph to interpret his royal
dreams and save Egypt from disaster. Joseph is rewarded with honor
and status, and as he rises to power, Joseph finds love and happiness.
But when a sudden twist of fate reunites Joseph with his brothers,
Joseph must face decisions of forgiveness.
Joseph:
King of Dreams is directed by Robert Ramirez and Rob LaDuca and
produced by Ken Tsumura, with a screenplay by Eugenia Bostwick-Singer,
Raymond Singer, Joe Stillman and Marshall Goldberg. Five all new
songs featured in Joseph: King of Dreams are by John Bucchino and
the score was composed and orchestrated by Danny Pelfrey. The executive
producers are Penney Finkelman Cox, Steve Hickner and Jeffrey Katzenberg.
Thursday,
August 3, 2000
Chicken
Run to Become Video Game
Like many other animated movies, Chicken Run is set to become a
video game. THQ Inc. has announced an agreement with Blitz Games
to publish and distribute "Chicken Run" for Game Boy Color. The
game will be released worldwide in fall 2000.
"Chicken
Run" for Game Boy Color is a mission-based adventure allowing players
to maneuver through each level as Ginger, the movie's hero. Based
on the movie, Ginger's objective in the game is to lead "Hut 17"
and the rest of the chickens on the farm in their escape from the
perils of Mr. and Mrs. Tweedy's chicken pie machine. Each level
will feature movie-inspired environments and obstacles that Ginger
can use to lead her friends to freedom.
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August
Video Releases: Tigger and Mononoke
Disney's The Tigger Movie will be released to VHS
and DVD
on August 22. The DVD will include bonus features including the
music video "Your Heart Will Lead You Home," a DVD story book, trivia
game, sing along, and "create your family tree" adventure.
Also
this month, on August 29, Princess Mononoke will be released
on VHS,
but the price tag will be a massive $103. This is because Buena
Vista is trying to profit extra money from video stores who are
forced to buy the titles in order to rent them. On January 1, 2001,
Buena Vista will drop the price to try and attract consumer purchases.
Also on January 1, 2001, Buena Vista will release the DVD
of Princess Mononoke. The DVD will include the theatrical
trailers, widescreen formatting, and a behind the scenes feature.
Friday,
August 4, 2000
Dragon's
Lair Keeps Expanding
Capcom today announced plans to release Dragon's Lair for Game Boy
Color in November. Dragon's Lair, a mainstay in the interactive
entertainment industry for 17 years, has generated more than 117
million dollars in revenue and has been enjoyed by more than 300
million people around the world. It is one of only three video games
ever admitted into the Smithsonian Institution (the other two being
Pong and Pac Man). In Dragon's Lair, players control the actions
of Dirk the Daring, a valiant knight on a quest to rescue the fair
princess Daphne, from the clutches of an evil dragon. Players must
fight their way through the Castle of the Dark Wizard filled with
treacherous monsters and obstacles. The Game Boy Color version is
based on the original arcade game and contains all the splendor
of the original full motion video. Dragon's Lair for Game Boy Color
is developed by Digital Eclipse.
"Players
will be stunned when they see the quality of animation on Game Boy
Color. It's amazing!" said Todd Thorson, director of Marketing,
Capcom Entertainment. "Dragon's Lair is incredibly popular and gameplay
on this version perfectly recreates the arcade original."
The
original Dragon's Lair took six years to develop and was first released
in June 1983 for the coin-operated arcade. Dragon's Lair was the
collaborative creation of Don Bluth, Rick Dyer, Gary Goldman and
John Pomeroy. Dragon's Lair was a hit from the start. It earned
more than $30 million in sales in the first 40 days of its arcade
release in 1983 and grossed more than $32 million dollars in the
first eight months. At the time, the 22 minutes of full animation
cost $1.3 million dollars to produce. Dragon's Lair was truly a
revolutionary game at its introduction; the first game comprised
entirely of interactive full motion animation running off a laser
disc.
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Chicken
Run Passes $95 Million Mark
DreamWorks/Aardman claymated Chicken Run movie passed the $95 million
mark on Thursday. Within the next six days the film is expected
to pass the $100 million mark on its way to becoming the most successful
non-Disney animated film ever at the U.S. Box Office.
Saturday,
August 5, 2000
Fox
Interactive Kills Titan A.E. Game
Fox Interactive has officially ceased all work on its Titan A.E.
game that had been in development for several months with the Playstation
version due in stores this December. However, after the animated
film lost millions of dollars, due to a very poor Box Office performance,
the decision was made to cease all production on the game.
Sunday,
August 6, 2000
Pixar
Complains About Growing SPAM Problem
According to ABC News:
"Peter
Kaldis, a systems support manager for Pixar Animation Studios in
Richmond, Calif., estimates he gets about 100 e-mails per day, some
25 percent of which are junk e-mails offering everything from get-rich-quick
schemes to entry to pornographic Web sites and sham cures for cancer.
The
company-wide infestation of 'spam,' or unsolicited e-mail, eats
up time, resources and disk space, Kaldis said.
Kaldis
clearly is not alone. The problem plagues thousands, if not millions,
of Internet users and has spawned companies and nonprofit groups
whose sole purposes are to help Internet service providers block
spam..."
Click
here for the full story.
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