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April 10-16, 2000 News

 
 
Monday, April 10, 2000

Animation Artist Magazine Acquired
Animation Artist Magazine has been acquired by Digital Media Online (www.digitalmedianet.com). Click here to read the full press release. Animation Artist Newsletter subscribers were given advanced notice of the acquisition last night in a personal letter from Joe & Vicki Tracy. To read that letter, click here.

Famous Technologies Introduces New Facial Tracking Software for WindowsNT
FAMOUST Technologies, a leading developer of award-winning facial animation software, introduced today at NAB 2000 vTrackerT 1.5. facial tracking software for Microsoft® Windows NT®. vTracker captures motion data from video for use with FAMOUSfaces Animator and Maya, 3D Studio MAX, Softimage, or LightWave 3D, for use in creating animated characters for film, television, games, location-based entertainment, live-action performances, and the Internet.

vTracker measures the 2D movement of a performer's face using small, colored markers that are applied directly to the face; and motion data can captured and saved for use with FAMOUSfaces Animator and popular 3D animation programs. vTracker can track from a live video source, or the marked actor can be recorded to tape, digitized, and tracked offline. It simultaneously records audio and video thumbnails of an actor's performance to aid in lip-syncing and enhanced keyframing, making vTracker an extremely flexible tool for animation and video production studios.

"There are many powerful features in vTracker, including lip syncing and eye tracking," said Zac Jacobs, VP of Marketing at FAMOUS Technologies. "Eye tracking is a special ability to track pupil movement using image filters applied to the eye region of the performer. With this and the other features we offer our customers, FAMOUSfaces with vTracker can literally turn a camcorder into a complete facial motion capture system without the need for an expensive facial mocap system."

vTracker analyses a video stream from an AVI file or live video input by tracking blue and green markers placed on an actor's face. The marker movement is converted into channel data and sent over a network to drive channels within FAMOUSfaces Animator, or, alternately, recorded directly by vTracker.

A number of advanced features enhance the capabilities of vTracker, including a stabilization algorithm that allows the use of a hand-held video camera as a capture source. Also, taking advantage of FAMOUSfaces Animator's multiple tracker capability, vTracker can be used in conjunction with any number of additional trackers, like puppetry devices, for increased performance realism. vTracker can also be used for live performance animation and location based entertainment.

Pricing and Availability
FAMOUSfaces vTracker for Microsoft® Windows NT® is currently shipping and priced at $4,990 (US), or offered as a bundle with FAMOUSfaces Animator for $7,990 (US). For more information, please call FAMOUS Technologies at 415-835-9445, fax 415-954-7199 or visit the company web site at
www.famoustech.com
.


Tuesday, April 11, 2000

A Thank You From Animation Artist Magazine
We have received dozens of congratulatory emails from readers regarding Digital Media Online acquiring our online magazine. Thank you to everyone who took the time to write as it reaffirms the great community of users who visit this site. We look forward to continuing our service to you. -- Joe & Vicki Tracy 

Box Office Results
Here are the Box Office results for last weekend's animated films:

The Road to El Dorado
$9.1 Million ($2,819 per screen average)
3rd at the Box Office (down from #2 last weekend)
Total to Date: $25.1 Million

Fantasia 2000
$1.3 Million ($23,990 per screen average)
13th at the Box Office (up from #14 last weekend)
Total to Date: $40.2 Million

Toy Story 2
$226,398 ($728 per screen average)
23rd at the Box Office (same as last weekend)
Total to Date: $242.9 Million

The Tigger Movie
$170,513 ($557 per screen average)
28th at the Box Office (down from #19 last weekend)
Total to Date: $43.8 Million

SAG and Saban in Dispute
According to The Hollywood Reporter, "The Screen Actors Guild has filed a formal 'claim and request for conciliation' in a contract dispute with Saban Entertainment over the dubbing of Digimon: The Movie. Saban's Bugboy Prods. hired SAG actors under the guild's dubbing agreement to dub the Japanese animated film into English. Under SAG's dubbing contract, no residuals are paid to American performers who simply dub foreign language films into English. SAG, however, claims that Saban has done much more than simply dub Digimon: The Movie into English."

The SAG claims that there were significant alterations and additions made to the dialogue, versus a straight dub. (thanks to E. Lurio for passing along this news tip).

Newsletter Tonight
There will be a new addition of the Animation Artist Newsletter tonight. To subscribe to the free email newsletter, click here.


Wednesday, April 12, 2000

Dinosaur Worldwide Release Update
Disney's Dinosaur will be opening as follows (note: except for the U.S. and UK, this list is tentative):

United States: May 19, 2000
Australia: June 15, 2000
United Kingdom: October 20, 2000
Netherlands: November 16, 2000
Denmark: November 17, 2000
France: November 29, 2000

Anime Club Drawing Fans at WSU
University wire is reporting the following:

"The members of Washington State University's Anime Club started to filter in at 7 p.m. One of them hung a poster on the wall that stated: 'Japanese Anime and Manga. These ain't looney tunes, fan boy!' Anime, or Japanese animation, and Manga, the comic books it is based on, has been gaining fans in the United States.

But anime is not understood that well, said Ray Jussaume, an associate professor in rural sociology and the adviser for the anime club.

When the former adviser for the club went to Japan, the club had to find a new adviser. In their search, a lot of the faculty they approached were surprised, Jussaume said.

'What? You want to show cartoons?' was their reaction, he said.

Anime clubs have appeared in universities such as Harvard, Cal and MIT. It is a serious popular art form, Jussaume said.

The club showed two selections Wednesday night as an introduction to anime. Black Jack, the story of a renegade doctor, and Nausicaa of the Valley of the Winds."

Click here to read the rest of the article.


Thursday, April 13, 2000

Animation Artist Front Page Undergoing Transition
Animation Artist Magazine's Front Page is being redesigned (phase one appeared today) to make access to main (and regularly updated) sections much easier. During this transition, your feedback is vital to make sure that the design better meets your needs. Please take the time to send your comments and suggestions to Editor.

Maya 3 Information Released
Alias|Wavefront, an SGI company, announced additional details about its upcoming release of the Maya version 3 software. New features will include a universal rendering policy that enables Maya Complete and Maya Unlimited customers to "float" the Maya Batch Renderer across any number of machines on Windows NT, IRIX and Linux platforms.

Maya 3, the fifth major release of Maya in less than three years, incorporates numerous user interface and workflow improvements. This release continues Maya's focus on feature synergy, which allows for the cross use of tools throughout the entire production process. Major enhancements in Maya 3 include: Trax, the non-linear motion compositor for video, film and games users; fully integrated Subdivision Surfaces, Maya Artisan texture paint; rendering enhancements; plus, across the board improvements in user interface and workflow.

"Maya 3 contains across-the-board enhancements that will delight our current customers and further distance ourselves from competitive offerings," said Chris Ford, product manager for Alias|Wavefront. "The advent of universal rendering is a celebration of the breadth of these new enhancements, which now positions Maya 3 as the best in class tool for next generation game development and the most powerful solution for digital content creation."

Maya Complete 3 and Maya Unlimited 3 with universal rendering will ship this summer for Windows NT and Silicon Graphics(R) IRIX, with the Linux renderer to follow.

Maya Complete 3 has a SRP of $7,500 US, Maya Unlimited 3 has a SRP of $16,000 US and Maya Builder 3 has a SRP of $2,995 US (Maya Builder does not include Universal Rendering). Prices will vary outside of the U.S.

Mainframe Names New VPs
Mainframe Entertainment, a computer animation studio producing long-form CGI for television and feature films, announced the appointment of two new VPs this week. Dan DiDio has been appointed to the position of Senior VP of Creative Affairs and Asaph Fipke has been appointed to the position of VP Creative Development. Both are based at the company's Los Angeles business development offices.

Mainframe Brings Back ReBoot
Mainframe Entertainment announced this week that it will bring back its most popular computer animated TV story, ReBoot, in two two-hour made-for-TV movies next year. The two movies are being produced in partnership with youth-oriented Canadian cable broadcaster YTV Canada, Inc. for broadcast in the Spring and Fall of 2001.

ReBoot was the first ever half-hour computer animated TV series produced in the world. Originally seen on North American television in September of 1994 on YTV in Canada and on ABC Television in the U.S., the series ran three seasons (39 episodes) and was eventually seen in over 70 countries around the world. The show remains one of YTV's top-rated programs and garnered impressive U.S. audiences in a daily strip on the Cartoon Network over the past year.

"ReBoot fans around the world have never given up hope that we would continue the story," says Mainframe President and CEO, and ReBoot co-creator, Ian Pearson. "Even though season three wasn't seen in the US until the last year, the fans have never deserted the show. ReBoot has always attracted a wide audience of both kids and adults because of its multi-level stories and ensemble cast. With these new TV movies we get a to say a great big `thank-you' to our fans, and mark my words, they will not be disappointed. Fans may, in fact, be shocked, as we answer some of those questions that have been on their minds for years."

The first TV movie is entitled "Daemon Rising," which picks up the storyline where season three of the TV series left off. The second movie is yet to be titled.


Friday, April 14, 2000

Ready for The Lion King 3?
Wednesday's Daily Variety reports that Jeff Ahlholm and Colin Goldman have been hired to write "The Lion King 3." This is the first professional writing assignment by the pair. Daily Variety states, "the Mouse House plans to ship the animated direct-to-video pic sometime next year. Studio feature animation execs are Sharon Morrill and Brian Snedeker."

REALVIZ S.A. and Softimage Announce Strategic Distribution Partnership
REALVIZ, a leading developer of image processing software announced today a distribution agreement with Softimage Co., a subsidiary of Avid Technology, Inc. Softimage will distribute worldwide the REALVIZ Image Processing Factory bundle, which contains MatchMover, ImageModeler and Stitcher. The bundle, exclusively tailored to Softimage users, will offer new tools for 3D modeling, animation and special effects not previously available.

The Image Processing Factory for Softimage applications includes: MatchMover, a 3-D camera tracker for seamless integration of computer generated 3-D objects into video or film along a camera path; ImageModeler for creating photo-real 3D models, textures and lighting from still photographs; and Stitcher for creating fast, high resolution panoramas for environment maps and backgrounds. The Image Processing Factory also allows SOFTIMAGE|3D animators to easily bridge the gap between 2D and 3D production workflow.

All REALVIZ Image Processing Factory applications are currently available for the Windows NT platform. ImageModeler is available for an MSRP of US $5,000, MatchMover is available for US $6,000, Stitcher is available for US $2,000, and ReTimer is available for US $2,000.

Fantasia 2000 Hits Theaters on June 16, 2000
Disney is releasing Fantasia 2000 to widescreen theaters on June 16, 2000. The exclusive engagement of Fantasia 2000 on IMAX screens ends on May 1, 2000. Fantasia 2000 has made an astounding $40 million in IMAX theaters since January 1, 2000.


Saturday, April 15, 2000

"Max Steel" a Hit for the WB
In its 5th broadcast on Kids' WB!, Sony Pictures Family Entertainment's (SPFE) newest CGI animated series "Max Steel," beat all other kid competition including broadcast and cable, ranking #1 in its 9:30 a.m. time period on Saturday, April 1 among Households, Boys 2-11, Boys 6-11, Teens and Male Teens, it was announced today by Sander Schwartz, President and Bob Higgins, Senior Vice President Creative Affairs.

Averaging the five weeks since its premiere, "Max Steel" has also ranked #1 in its time period against all Saturday morning kid competition among Boys 2-11 with an average of 6.8 rating / 22 share; Boys 6-11 with an average of 7.8 rating / 26 share; Teens with an average of 2.6 rating / 18 share; and Male Teens with an average of 4.0 rating / 26 share. Since its debut on Kids' WB!'s Saturday morning line-up,

"Max Steel" has been the 2nd highest rated series on any network among Boys 2-11, behind Pokemon in all its time periods. The program's continued ratings success comes on the heels of Kids' WB!'s second season renewal. The network has ordered 13 additional half hours to begin airing in fall 2000.

MetaCreations Sells Poser
MetaCreations announced yesterday that egi.sys AG has purchased Poser®, the award-winning 3D-character animation and design tool for digital artists and animators.

Under egi.sys AG, Curious Labs, Inc. will develop, publish, market and distribute future versions of the Poser product. CEO Larry Weinberg, the creator of Poser, together with Steve Cooper, president, and Seath Ahrens, vice president of research and development, are co-founders of Curious Labs. Steve Cooper was the Poser product manager at MetaCreations and Seath Ahrens co-lead engineer. Curious Labs expects to hire additional marketing, sales, service and support professionals from MetaCreations, together with developers and engineers who have been associated with Poser to ensure the smooth transition and continued development of Poser.

"We are very excited to be working with egi.sys to establish Curious Labs as the new home of Poser," said Larry Weinberg, CEO at Curious Labs. "It is already clear that egi.sys shares in our vision of bringing affordable and compelling creative tools to people everywhere. With egi.sys' research, technology and distribution capabilities in Europe, and with almost all of the development and marketing team of Poser intact in the United States, we will be well positioned to continue to innovate and grow this proven product line that has already proven itself successful under MetaCreations."

MetaCreations will continue to handle customer service for Poser until April 30, 2000, after which time egi.sys AG will provide full customer support.

Universal Studios Selects RenderBOXX for 3D Film
BOXX Technologies, a leading developer of solutions for advanced digital production, announced last week that Century III at Universal Studios Florida has selected RenderBOXX as the high-end rendering system for its upcoming 3D film production created exclusively for Madame Tussauds', New York. The show, which will be projected in a 360-degree domed theatre setting, is scheduled to open later this fall at Madame Tussauds' in New York City's Times Square.

The Madame Tussauds' project, which is being produced at the Century III teleproduction facility at Universal Studios Florida, combines live-action
photography, classic film footage and image generation and simulation to create a full-color 3D show that virtually transports audiences through many of New York's most memorable moments. Audiences will be able to see and hear the show in 360-degrees on a 40-foot domed screen and six-channel stereo surround system.

"Because of the unique nature of the 360-degree projection system, we are required to render 150 frames for each projected second of film," said Vince Pedulla, Century III at Universal Studios Florida. "This requires many more hours of rendering than would normally be needed, and adding the large size of the dome negative to the equation gives us a real rendering challenge.


Sunday, April 16, 2000

Estimates Put "El Dorado" at Fifth
The weekend movie estimates are in and "The Road to El Dorado" is estimated to have brought in $6.2 million to finish in fifth. Last weekend it brought in $9.1 million to finish third.

A Look at DreamWorks Head of Animation
The Kansas City Star has published an article about DreamWorks head of animation, Ann Daly. The article starts:

"For young Ann Daly, summers spent with relatives in Kansas City's Brookside neighborhood meant frequent trips to the Nelson-Atkins Museum of Art and nights at Starlight Theatre.

'I had no idea how valuable those experiences would be,' Daly said in a recent telephone conversation from Los Angeles' DreamWorks Studio, where she is head of animation.

The Kansas City-born Daly now realizes how seemingly arbitrary choices over several years have led to her current job, where she shepherds the development of a half-dozen big-budget animated films while marketing her studio's current offering, the colorful "The Road to El Dorado," a tale of two Spanish con men in search of riches in the New World."

Click here to read the rest of the article.


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