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Four Faces of Snow By David Johnson |
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The
face of Snow White seems ageless and indeed for over sixty years has commanded
our attention as probably animation’s most famous heroine. Yet upon closer
scrutiny, this most popular of fairy-tale females has no less than four
distinct looks which only makes her over-all harmonious impression all
the more remarkable. The full story of her facial quartet is one of the
most interesting aspects of the film’s history and, never before given
more than a passing mention, is here presented for the first time.
To the casual viewer, whether a first or multi-timer, the character of Snow White looks like “Snow White.” With a costume either in rags or in the more familiar quasi-medieval outfit of yellow dress, blue bodice flanked with small striped bell sleeves and a high back collar, the face of this most famous of animated heroines appears happily consistent throughout the film. There are few, if any, of the early critics (or later writers, for that matter) that mention anything that might suggest a different “look” to the character at various parts of the story. Of course, this was the intended result and has come to be expected even with repeated viewing of the film by most people, young or old. Walt would have been pleased. In fact, the face of Snow White is not consistent and her various incarnations and their reasons are far more interesting than if she had been. Consistency in character drawing - particularly of humans - has been, and still is, one of the chief problems in feature animation. Because of the enormous task and the many thousands of separate drawings involved, many artists must draw the same character if he or she is to be on screen for a any length of time. Even with non-human characters, if a strong personality and/or wealth of details is needed, this can result in a distinct difference in styles and looks between artists, not only in their animating styles but in the details which are often supplied by assistants. Model sheets were thus employed even in the early days of animation in an effort to mitigate these differences, something that early producers and animators of cartoons were only too well aware of. Even with model sheets, however, this is at best only adequately achieved, especially if the character is a complex one and this only through great effort on the animator’s part. The reason for this difficulty lies in the personality of the artist himself. In this light is interesting to note that in an interview made several years ago with animator George Rowley - a special effects animator, mind you, not a character animator, this very aspect of the animator was discussed (and not in the context of consistency). He spoke of how even in this apparently “objective” work one could see differences between the various (special effects) artists because each one “put himself into each drawing, into each drop of water,” making even this uniquely his. How much more complicated then, would it be to make consistent a figure like Snow White, surely one of the most demanding ever attempted in the cartoon medium. It is another of this film’s many and remarkable achievements that one is rarely aware of any change in the visual appearance of the face of the heroine.
That animation did not take place until late in 1935, a good year after the project was first announced. Although there were many suggestions by various artists, it was Ham’s that, at least at the time, must have appealed to Walt as the most desirable. Ham conceived of Snow White as a “cartoon” rather than as a realistic character as can been see from the early model sheets.
No
doubt Grim’s training would prevail over any “cartoony” conception,
as far as anatomy was concerned. But it was also in Grim’s approach
to Snow White’s face that set him at odds with the character’s originator.
Partly because of the many thousands of life drawings that he had done
over many years, partly because of his own attention to detail ( he
was known to have one of the best pair of eyes in the business), Grim
began to absorb more and more of the actual live model than from the
model sheet.
By early 1936 work on Snow White was taking up more and more of the studio’s resources. Yet virtually nothing had been inked and painted. Although a considerable amount of animation had been done, mostly by Luske, in the several months prior to this, none of it had passed Walt’s severe standard as a more flowing, life-like and natural look to Snow White’s movements now seemed mandatory . Snow White’s scenes in the forest singing to her newly-befriended animals was one of the first that was finally okayed to be inked and painted but Walt soon changed his mind and the results were scrapped (this same scene would undergo at least one other complete transformation, cleaned-up and ready to be painted before Walt would again veto his decision and send it too to the trash can to be re-incarnated in its third and final version). The earliest scenes of Snow White that were allowed to remain in the film (and which Walt had also wanted to re-do yet again but was reluctantly forced to concede over his brother’s protests) comprise the sequence from her first glimpsing the dwarf’s cottage until the commencement of “Whistle While You Work.” Even here, several sections of this sequence were eventually re-animated and it is in this portion that the discrepancies between Ham’s early version and the later modified one are most obvious to the keen observer. The animation is faultless yet she appears quite cartoony with her large, round eyes and somewhat pouting mouth. This is particularly noticeable when Snow White peers through the window and she is identical here to the early model sheets (as well as some later ones showing relative sizes of characters, which, bearing a date of 1937 are obvious tracings of earlier ones and which the figure of Snow White was not bothered to be “updated”).
Page 2 This article is Copyrighted © 2000 by David Johnson, and have beed printed here for the first time in Animation Artist Magazine with Johnson’s permission. David Johnson is a regular columnist for Animation Artist Magazine, and we thank him for his insight and willingness to contribute his knowledge and talent to the animation world.
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