Corel Bryce 5
This is particularly important with the new, higher-quality dithering, 256 ray-per-pixel tracing and more processor-intensive optimizations, render times are longer in version 5 than in version 4. You can also very easily set a project to render only on client machines, freeing up your primary computer so that you can continue modeling or move on to another project. Tree Lab Version 5.0 also adds a new Tree Lab, which allows you not only to place procedural trees into your scene, but also to add a high degree of customization to them. You can also multi-replicate your trees to populate a forest or jungle.
The negative of trees in Bryce is that they can't be exported into other formats. So, basically, if you want to use Bryce's trees, you're going to have to do your final render in Bryce as well. I happen to think that Bryce's rendering is better than at least one popular, "high-end" package out there, but you may think differently. (I'll let you guess which one. Hint: It's not available for the Mac.) At any rate, if you do plan to render from Bryce, the Tree Lab is a great tool for creating custom trees rather than going to the trouble of downloading polygonal trees, importing them and then customizing each one to prevent them from looking like duplicates of one another. Light Lab The Light Lab is another new workspace introduced in version 5.0. It allows for the creation of custom lights. This, again, is another great addition to Bryce's toolset because it pulls together everything you could possibly want to control about a light into a single interface.
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