Creating a Human face in 3dsmax using NURMS

By George Polevoy [email protected]
Part 1 2 3 4

 

 

 

 

Extending surface with edge cloning

Select either of the objects, enter edge sub-object mode. Select the side edge and shift-drag. (Shift-dragging means that you keep a shift button pressed on the keyboard while dragging something with the mouse.)


This is how you create polygons by shift-dragging the edge selection.


Select several boundary edges.


Shift-and-Drag to Create several polygons at once.


Modifying topology with Welding

Delete a polygon. Select a vertex.


Enter Weld Target mode in Vertex sub object mode.


Drag the vertex over another. Release the mouse button. Vertex should weld.


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Copyright 2001 by George Polevoy

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